The motif of war in tabletop role-playing games: an exploratory study
Goals and objectives of naratology and ludology. Using the motive of war in the modern virtual space. Analysis of the development of storylines of the tabletop role-playing game "Warhammer". Consideration the computer fantasy quest "Dungeons & Dragons".
Рубрика | Культура и искусство |
Предмет | Computer games |
Вид | статья |
Язык | английский |
Прислал(а) | Rafat Bartos |
Дата добавления | 10.10.2024 |
Размер файла | 16,9 K |
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